A user centered and iterative design process was used to guide this project from start to finish. Special thanks to Nielsen Norman Group, they are one of the most influential leaders in UX design; the method below is based off some of their articles.
Research, user data and interviews provided invaluable feedback that helped me drive a new GLS experience that improved the core tools while adding some needed ones.
Research & Analysis
The first step in any UX process is doing the relevant search insights and data gathering. Additionally, a comparative analysis of the existing competition was compiled as a source of knowledge and inspirations for future ideation sessions. I spent two weeks downloading and ramping up on Qt Creator and Rightware’s Kanzi software. With the research phase done I was able to understand their strengths and weaknesses.
User Journey Maps
Typically in the UX process research into personas is done next, howerver with this project I was given the target user of UI artist.
With that in mind, I skipped personas in-favor of journey maps instead. This would help me to get a better understanding of what task users needed to complete their assignments.
UX | User Experience
After the journey mapping was completed, I was able to target some key improvements that would improve the user experience.
With all the UX documentation created, the next step was combining those into a click-through wireframe to help tell a story to stakeholders. These give the stakeholders a chance to follow the stucture and features without getting boggled down with design details like color palattes and imagery.
The final visual design was refined though multiple rounds of iteration with key stakeholders. Although they had the final say so, I was given free reign on color standards, iconography and typography. The final design also included dark and light skin themes.
The final step in the process was to give a presentation to the full GL Studio development team as well as the support service team. This presentation was a standard powerpoint along with an Adobe XD click-through.
Current state of GL Studio vs industry competitors.
Improving GL Studio user experience for everyone.
Roadmap for a true UI designer workflow.